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Getting StartedGetting Started

Getting Started

Start creating, previewing, converting, and managing 3D assets with Next3D.

This guide walks through the fastest path to a useful result in Next3D: create a 3D model, inspect it, and prepare it for your next workflow.

1. Create A Model

Open Studio, then choose one of the creation modes:

  • Image to 3D: upload a clear product photo, concept image, character reference, or object view.
  • Text to 3D: describe the object, style, material, and intended use as directly as possible.

For best results, use a focused subject, avoid cluttered backgrounds, and keep the prompt specific enough to describe shape and material.

2. Review The Result

After generation finishes, inspect the model preview before downloading it. Check the overall silhouette, surface quality, material appearance, and whether the object reads correctly from multiple angles.

If the model does not match the intended object, create a new generation with a clearer image or a more constrained prompt.

3. Download And Reuse

Generated assets are delivered for practical downstream use, with GLB as the primary export format for web and real-time workflows. Use the downloaded file in engines, product pages, presentations, prototypes, or 3D pipelines that accept GLB assets.

If your downstream tool needs another format, use Convert or your DCC pipeline to create the required output.

4. Inspect Existing Files

Use the Viewer when you already have a 3D file and need to open it quickly in the browser. The viewer is useful for checking geometry, materials, file scale, and whether an asset is ready to share.

5. Optimize Before Publishing

Use Compress for GLB or GLTF files that need to load faster online. Compressing helps reduce delivery weight before embedding a model on a website or handing it to another product workflow.

Common Workflow

  1. Generate in Studio.
  2. Preview the model.
  3. Download the GLB.
  4. Inspect it in Viewer.
  5. Convert or compress only when the destination requires it.

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